前置文章
《》
概要
在上文《》中分析了isLoggable的用法,本文主要分析isLoggable实现原理以及user版系统root后永久enable isLoggable的原理,并使用脚本自己主动设置isLoggable相关属性。
本文来自http://blog.csdn.net/yihongyuelan 转载请务必注明出处
isLoggable工作原理
isLoggable定义在frameworks/base/core/java/android/util/Log.java中:
/** * Checks to see whether or not a log for the specified tag is loggable at the specified level. * * The default level of any tag is set to INFO. This means that any level above and including * INFO will be logged. Before you make any calls to a logging method you should check to see * if your tag should be logged. You can change the default level by setting a system property: * 'setprop log.tag.而isLoggable的native实现则是在frameworks/base/core/jni/android_util_Log.cpp中:' * Where level is either VERBOSE, DEBUG, INFO, WARN, ERROR, ASSERT, or SUPPRESS. SUPPRESS will * turn off all logging for your tag. You can also create a local.prop file that with the * following in it: * 'log.tag. = ' * and place that in /data/local.prop. * * @param tag The tag to check. * @param level The level to check. * @return Whether or not that this is allowed to be logged. * @throws IllegalArgumentException is thrown if the tag.length() > 23. */ public static native boolean isLoggable(String tag, int level);
static JNINativeMethod gMethods[] = { /* name, signature, funcPtr */ { "isLoggable", "(Ljava/lang/String;I)Z", (void*) android_util_Log_isLoggable }, { "println_native", "(IILjava/lang/String;Ljava/lang/String;)I", (void*) android_util_Log_println_native },};static jboolean android_util_Log_isLoggable(JNIEnv* env, jobject clazz, jstring tag, jint level){ //... ...省略 jboolean result = false; if ((strlen(chars)+sizeof(LOG_NAMESPACE)) > PROPERTY_KEY_MAX) { char buf2[200]; snprintf(buf2, sizeof(buf2), "Log tag \"%s\" exceeds limit of %zu characters\n", chars, PROPERTY_KEY_MAX - sizeof(LOG_NAMESPACE)); jniThrowException(env, "java/lang/IllegalArgumentException", buf2); } else { // 调用本地isLoggalbe方法 result = isLoggable(chars, level); } env->ReleaseStringUTFChars(tag, chars); return result;}从代码中能够看到。android_util_Log_isLoggable()的返回值取决于android_util_Log.cpp中的isLoggable()方法:
#define LOG_NAMESPACE "log.tag."static jboolean isLoggable(const char* tag, jint level) { String8 key; key.append(LOG_NAMESPACE); key.append(tag); char buf[PROPERTY_VALUE_MAX]; //获取属性log.tag.在android_util_Log.cpp中的isLoggable()首先会通过property_get()去获取log.tag.<Your_TAG>的属性值。假设没有设置该属性则将buf[0]设为空。再通过toLevel()方法获取logLevel的值,终于返回值由logLevel >= 0 && level >=logLevel决定。toLevel()方法内容例如以下:的值 if (property_get(key.string(), buf, "") <= 0) { buf[0] = '\0'; } int logLevel = toLevel(buf); return logLevel >= 0 && level >= logLevel;}
static int toLevel(const char* value){ switch (value[0]) { case 'V': return levels.verbose; case 'D': return levels.debug; case 'I': return levels.info; case 'W': return levels.warn; case 'E': return levels.error; case 'A': return levels.assert; case 'S': return -1; // SUPPRESS } return levels.info;}levels是结构体levels_t的对象,在register_android_util_Log()方法完毕赋值,而register_android_util_Log()方法则是在系统启动时通过AndroidRuntime.cpp中的REG_JNI(register_android_util_Log)完毕调用。代码例如以下:
struct levels_t { jint verbose; jint debug; jint info; jint warn; jint error; jint assert;};static levels_t levels;int register_android_util_Log(JNIEnv* env){ jclass clazz = FindClassOrDie(env, "android/util/Log"); //获取android.util.Log中VERBOSE/DEBUG/INFO/WARN/ERROR/ASSERT的值,并赋给levels levels.verbose = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "VERBOSE", "I")); levels.debug = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "DEBUG", "I")); levels.info = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "INFO", "I")); levels.warn = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "WARN", "I")); levels.error = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "ERROR", "I")); levels.assert = env->GetStaticIntField(clazz, GetStaticFieldIDOrDie(env, clazz, "ASSERT", "I")); return RegisterMethodsOrDie(env, "android/util/Log", gMethods, NELEM(gMethods));}在toLevel()方法中。假设字符数组value[0]匹配V/D/I/W/E/A/S则返回相应的Int值,假设value[0]为空,则返回默认值levels.info即4。
再次回看android_util_Log.cpp中的isLoggable()方法:
static jboolean isLoggable(const char* tag, jint level) { //... ...省略 int logLevel = toLevel(buf); return logLevel >= 0 && level >= logLevel;}由于levels结构体中数据均来自android.util.Log中,最小值为2 ( VERBOSE ),最大值为7 ( ASSERT ),因此 logLevel >=0 始终为true。
而level >=logLevel则会依据用户指定的level进行推断。如
android.util.Log.isLoggable("InCall", android.util.Log.DEBUG);
这里的level是DEBUG也就是3,相当于 level >= logLevel变为3 >= logLevel。假设没有设置属性值log.tag.InCall的值,则logLevel的默认返回为4 ( INFO),因此 3 >= 4不成立返回false,因此logLevel >=0 && level >= logLevel返回false;假设设置log.tag.InCall的值为D或者V。则logLevel返回为 3或者2,因此level >= logLevel成立,从而使得isLoggable返回为true。
Android Property System简单介绍
在isLoggable的调用流程中涉及到属性值的读取。这里简单了解Android Property System的工作流程。例如以下图所看到的:
图 1 android property system (Pic From @)
蓝色表示独立进程。橙色表示共享内存,白色表示属性文件。
属性值的获取通过property consumer完毕,当系统启动时会将persistent file中的属性值载入到共享内存中。假设须要设置属性值,那么property setter会通过socket将需求提交给property service,由property service将属性值写入到共享内存中。
由于设置属性如log.tag.InCall D后会写入到共享内存中,但设备重新启动后会又一次申请共享内存并载入属性文件。而手动设置的属性并没有写入属性文件。所以重新启动设备后log.tag.InCall的属性会失效。
local .prop文件载入流程
在前文《》中提到。假设想要重新启动后设置的log.tag.<Your_Tag>属性依旧有效,那么须要将log.tag.InCall=D写入/data/local.prop文件里。重新启动设备后系统会载入该路径下的属性文件。
那这一步是怎样完毕的呢?这就涉及到Android Property System的初始化流程。
Android Property Service是在Init进程中被初始化的,而在初始化过程中会载入指定路径下的属性文件。载入流程例如以下图所看到的:
图 2 Property files init flow
图中涉及文件路径:
/system/core/init/init.cpp
/system/core/init/init_parser.cpp
/system/core/init/builtins.cpp
/system/core/init/property_service.cpp
/system/core/rootdir/init.rc
init进程启动后首先运行main()方法。之后通过init_parse_config_file()载入init.rc文件,并对init.rc文件进行解析,最后将解析出来的service、action及其command存入链表中。在完毕init.rc解析之后通过execute_one_command()方法,逐个取出链表中的command并运行。
init.rc中的properties相关action例如以下:
# Load properties from /system/ + /factory after fs mount.on load_all_props_action load_all_props start logd-reinitload_all_props的定义在/system/core/init/keywords.h中:
#ifndef KEYWORD//... ...#define __MAKE_KEYWORD_ENUM__#define KEYWORD(symbol, flags, nargs, func) K_##symbol,enum { K_UNKNOWN,#endif //... ... KEYWORD(load_persist_props, COMMAND, 0, do_load_persist_props) KEYWORD(load_all_props, COMMAND, 0, do_load_all_props) //... ...#ifdef __MAKE_KEYWORD_ENUM__ KEYWORD_COUNT,};#undef __MAKE_KEYWORD_ENUM__#undef KEYWORD#endif终于调用到/system/core/init/property_service.cpp的load_all_props()方法中:
void load_all_props() { load_properties_from_file(PROP_PATH_SYSTEM_BUILD, NULL); load_properties_from_file(PROP_PATH_VENDOR_BUILD, NULL); load_properties_from_file(PROP_PATH_BOOTIMAGE_BUILD, NULL); load_properties_from_file(PROP_PATH_FACTORY, "ro.*"); load_override_properties(); /* Read persistent properties after all default values have been loaded. */ load_persistent_properties();}
展开load_override_properties()方法能够看到:
static void load_override_properties() { if (ALLOW_LOCAL_PROP_OVERRIDE) { char debuggable[PROP_VALUE_MAX]; int ret = property_get("ro.debuggable", debuggable); if (ret && (strcmp(debuggable, "1") == 0)) { load_properties_from_file(PROP_PATH_LOCAL_OVERRIDE, NULL); } }}通过load_properties_from_file()以及load_override_properties()等方法载入属性文件,这些文件的路径定义在/bionic/libc/include/sys/_system_properties.h中:
#define PROP_PATH_RAMDISK_DEFAULT "/default.prop"#define PROP_PATH_SYSTEM_BUILD "/system/build.prop"#define PROP_PATH_VENDOR_BUILD "/vendor/build.prop"#define PROP_PATH_LOCAL_OVERRIDE "/data/local.prop"#define PROP_PATH_FACTORY "/factory/factory.prop"但这里须要注意。/system/build.prop、/vendor/build.prop、/factory/factory.prop这几个文件假设存在都会被载入,而/data/local.prop这个文件,仅仅有在ro.debuggable=1时才会载入,也就是说/data/local.prop仅仅有在userdebug/eng的情况下,才会被系统载入。
user版系统永久开启isLoggable原理
在前文《》中,已给出使能isLoggable的方法以及各种方法间的优劣对照。当中。假设当前设备是user版,但在获取root权限之后可以永久开启isLoggable。通过前面的分析可以知道,在user版系统中。/data/local.prop属性文件是不会被property service读取的。但/system/build.prop属性文件不管user还是userdebug/eng版本号都会读取,因此直接将log.tag.<Your_Tag>追加到/system/build.prop文件里就可以。
也可以使用下面脚本(Windows)设置isLoggable的属性值( 须要adbd获取root权限就可以以使用adb remount ):
@echo offecho ============= Open Hidden Logs =============echo ============= version 0.2 =============echo ============= 20150605 =============echo ============= SEVEN =============REM Update:REM 1. Rename the script to OpenHiddenLogs.bat.REM 2. Adaptation of user mode device.REM 3. Add the instructions and steps.REM Instructions:REM This script is used to enable some hide logs in Android Platforms.REM Android property system provides an approach to enable isLoggable(String tag, int level).REM You'll find some code in Android as below:REM private static final String TAG = "Telecom";REM public static final boolean DEBUG = android.util.Log.isLoggable(TAG, android.util.Log.DEBUG);REM if (DEBUG) {REM android.util.Log.d(TAG, getPrefix(obj) + str1 + str2);REM }REM If you want to enable the Log.d(), you need to type "adb shell setprop log.tag.Telecom V"REM in your console, and kill the process of com.android.server.telecom, then Log.d() is enabled.REM But if you reboot your device, the Log.d() is disabled, so we write the TAG to property systemREM to enable Log.d() forever. If you have any questions, please feel free to let me know.REM Email: yihongyuelan@gmail.comREM Steps:REM 1. Get your device root permission.REM 2. Running the OpenHideLogs.bat;echo.set NOROOTSTR=adbd cannot run as rootset ROOTSTR=adbd is already running as rootset BUILDTYPE=userfor /f "delims=" %%a in ('adb shell getprop ro.build.type') do set "build_type=%%a"echo Your device is %build_type% Modeecho.:ISENABLEDfor /f "delims=" %%c in ('adb shell getprop log.tag.InCall') do set "check=%%c"if "%check%" == "V" ( echo Hidden Logs has been enabled! pause exit) else ( echo Hidden Logs hasn't been enabled! )echo.for /f "delims=" %%b in ('adb root') do set "str=%%b"REM echo %str%set EXISTS_FLAG=falseecho %str%|find "%ROOTSTR%">nul&&set EXISTS_FLAG=trueif "%EXISTS_FLAG%"=="true" ( echo Checking ROOT permission PASS ping -n 5 127.0.0.1 >nul adb remount if "%build_type%" == "%BUILDTYPE%" ( adb shell "echo log.tag.InCall=V >> /system/build.prop" adb shell "echo log.tag.Telephony=V >> /system/build.prop" adb shell "echo log.tag.Telecom=V >> /system/build.prop" adb shell "echo log.tag.TelecomFramework=V >> /system/build.prop" adb shell "echo log.tag.Mms=V >> /system/build.prop" adb shell "echo log.tag.MessageTemplateProvider=V >> /system/build.prop" adb shell "echo log.tag.CarrierText=V >> /system/build.prop" ) else ( adb push local.prop /data/ adb shell chmod 644 /data/local.prop adb shell chown system:system /data/local.prop ) adb reboot adb wait-for-device goto :ISENABLED) else ( echo Checking ROOT permission FAIL echo Please get the root privileges for adbd and try again pause exit)当中local.prop内容例如以下:
log.tag.InCall=Vlog.tag.Telephony=Vlog.tag.Telecom=Vlog.tag.TelecomFramework=Vlog.tag.Mms=Vlog.tag.MessageTemplateProvider=Vlog.tag.CarrierText=V脚本同步更新到github上,兴许如有更新请
小结
起初,看到android.util.Log.isLoggable(TAG, android.util.Log.DEBUG)代码,想当然的觉得假设在userdebug的版本号中isLoggable会返回true。结果查看后发现相关log并没有打印,进一步的分析后发现isLoggable背后的实现原理,同一时候也体会到了使用isLoggable控制log输出的灵活性。对于开发人员来说。能够非常好的利用isLoggable开启user版系统中的隐藏log,从而为相关问题提供更具体的log。对于isLoggable的重要知识点,总结例如以下:
1. isLoggable默认阈值是4 (INFO)
假设log level小于4 (INFO),即3 (DEBUG) 和2 (VERBOSE)。则isLoggable返回false。
2. isLoggable能够通过设置属性值使其返回true
通过设置如log.tag.InCall D的属性,能够使得相应的isLoggable返回true,但须要注意的是,在设置属性之后须要重新启动相关进程。也能够通过adb shell stop & adb shell start重新启动Zygote及其子进程。只是该方法在全然重新启动设备后失效;
3. 设置属性文件能够永久使isLoggable返回true
在userdebug/eng版本号中,能够将属性值log.tag.InCall=D写入/data/local.prop文件,这样isLoggable返回为true,而且在设备重新启动之后依旧有效。
假设在user版的系统中已经获取到root权限。能够向/system/build.prop中追加属性值,也能够达到重新启动后永久使isLoggable返回true的目的;
參考:
:本文具体分析了Android 4.4 Android Property的各个流程
:本文具体分析init.rc的解析过程。注意nargs在解析是会先运行nargs++
:本文是Android Property系统的集合贴
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